4/2/2023 0 Comments Ipi mocap studio 2Of course, it's convenient to have a sort of permanent setup with PS Eyes, fixing them to the walls or ceiling, so you do not need to do calibration very often. However, it is not of a much trouble when got used to it. And PS Eyes are better at feet and head tracking, as well as for quick motions (60fps vs 30fps).Ĭalibration for PS Eyes is a bit trickier and longer. Once you have all that equipment, you can start working on your own computer. However, due to sensor limitations, the capture area is much less than with PS Eyes. To use iPi Mocap Studio, you'll need at least one or two Kinects (the Microsoft device originally designed for Xbox 360), or between 3 and 4 PS Eye cameras, the devices created by Sony for Playstation 3. The accuracy is about the same comparing 2 Kinects and 4 PS Eyes. Also, the calibration process is very simple for dual Kinects, it takes about 10 minutes. For home usage, the dual Kinect configuration is better suited, as it does not require much space. Setup the photographic camera between 2 anxiety (0.6m) and 6 Feet (ane.8m) off the floor. Plugin your Kinect to your PC It will prompt you lot for Kinect One Driver. There is far too much setting up and waiting around for results and starting again.Īll space requirements are listed on our website. Showtime install iPi Recorder & IPi Mocap Studio before connecting your Kinect to your PC. And then you cannot see if your capture was successful until it has been 'solved' off line. Then you have to 'calibrate' them which is a real trial and error pain in the ass. For example, SMD files for all Team Fortress 2 characters can be found in your. What they dont tell you is that you need loads of room for the spacing of the cameras, ( so it is not a desktop / home solution ) and that you need to distrubite all the camers out on seperate usb's. You can import an animation DMX (in default pose) into iPi Mocap Studio. They also recommend using all of them ( 6 I think ). The makers themselves recomend the PS3 camera's for accuracy rather than Kinects.
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